Responsibilities will include taking over level geometry created by a level designer, and finalizing the look for the level, providing additional geometry, texturing and lightning as needed.
Requirements:
Experience creating any aspect of a 3D game environment including modeling, texturing, and lighting of terrain, architecture, world objects and vehicles
* Have a strong technical aptitude for 3D modeling tools and game engine technologies
* Have a strong comprehension of architecture and landscape
* Have working knowledge of Maya or 3ds Max and Photoshop
* Have excellent lighting skills.
* Have a genuine enthusiasm and passion for video games


