Creative Director
Austin, TX
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Key Responsibilities:
- Coordinate game-related communication with Nintendo.
- Manage creative process in studio and coordinate with Nintendo and Senior Producer to manage all aspects of the creative design of the product.
- Define and maintain product goals and timelines
- Guide and manage creative direction of the studio throughout the production process.
- Manage creative staff to successfully meet project objectives.
- Successfully integrate Nintendo feedback into process while nurturing and educating staff into Nintendo/Japanese style of game development.
- Work closely with Nintendo to conceive, develop and oversee implementation of game designs.
- Oversee the implementation of established artistic direction into product art
- Provide both creative design and art direction to subordinates and peers to ensure that the original game idea or game concept is consistent throughout the product cycle.
- Establish and manage game play mechanics to meet the high expectations of Nintendo software products.
- Manage various production personnel including game designers and artists.
- Work in conjunction with Senior Producer to define production scheduling and will also be expected to act as project liaison with Nintendo.
- Responsible for presentation of product and production plan, as necessary
Job Qualifications:
- Extensive knowledge of Nintendo product and an understanding of Nintendo development style.
- Experience with Japanese game development methodologies, principals and environments.
- Experience successfully leading large groups of development staff
- Knowledge of all video game hardware and software, both past and present.
- Solid experience with video game platforms and PCs.
- Basic understanding of overall game development processes including art, animation, design, software engineering and programming required.
- Strong proven leadership and organizational skills.
- At least 7 years' game design related experience required.
- Must have completed at least one production cycle leading to shipped where game directing was primary responsibility
- Undergraduate degree in Art, Computer Science, Marketing, Entertainment, General Studies, or equivalent. Studies in music, art, films, television/broadcasting, and multimedia a plus
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